OGRE 3D.

I’m now establishing the architecture base of the project. I would like to set a development having these important points in mind:

  • Modelling with Blender.
  • Exporting to a compatible format.
  • Importing in Android
  • Developing using Open GL.

One product I’m givin a try is OGRE 3D. There are two branches of development of this product. The official one is not ready at this moment, but it is possible to use the unofficial one. I have just tried to export a simple cube and there was no problem. It could be an option.

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